We All Suck at Halo 3

April 1, 2009

Admit it: unless you are some kind of bizarro freak of nature that never sleeps, either doesn’t have to work for a living or is able to work from home, and can sustain yourself on a diet of beef jerky and Bawls, you are routinely, in the most pornographic way, beaten at Halo 3 on Xbox Live.  I know this because it’s true for myself: I might get a few kills, and I’ve been on a winning team a few times, but left to my own devices I get tea-bagged more than the first dude to pass out at a frat party.

So this video is for all of those people like me (meaning most of you).

Song by Palette-Swap Ninja, video by YouTube user usethefork.

Speaking of Halo, I finished Halo Wars and have found it awesome.  I do agree with L.B. Jeffries from Pop Matters in that Ensemble may have scaled back the RTS concept a bit too much, leaving out features that would have made the game play even smoother, cleaner, more lemony-fresh; features such as hot keys that allowed you to choose specific units and give you more elegant control over your offense.  Given that the game’s ad material hyped up being able to “choose a side,” I also would have loved to see a campaign for the Covenant and not had playing as them relegated to multiplayer.  Complaints aside, Halo Wars is a great game and proves that yes Virginia, you can play an RTS on a console: just a different kind of RTS than to which you are accustomed.

Dawn of War II for the PC is more action and tactics oriented, playing almost like a squad shooter.  Perhaps a console port of this game is in the works?  I wouldn’t mind one, though I have it for PC.

Halo Wars also succeeded in pulling me deeper into the Halo Universe than any other game in the franchise.  I have always appreciated the story behind the games and found Master Chief an endearing character, but as far as game play I valued the games more for multiplayer, never having finished a single Halo campaign.  Having played through Halo Wars however, I’m interested in how the whole thing pans out on a bigger scale, so I’ve re-purchased the first two Halo games and plan to play the trilogy straight through, guzzling the story down in one epic stretch.  It will also be interested to see how the game play evolves from one game to the next; it’s easy to look over finer details when the release cycle is once every three years.  I’ll be playing other games along the way, of course, but most of my time will be spent with the Halo series.